There's a weird issue, I've only tried the First-Person mode so far, but when you are using a mouse to look around, if you move your mouse slowly, the camera doesn't turn at all and it's really jarring.
thank you for the feedback. I can’t seem to replicate that issue, if I move the mouse in all directions it does seem to move very slightly. Are there any other details you could provide? Thanks again
I’ve recorded a video demonstrating the issue (I’m using an 800 DPI mouse).
To work around it, I modded the game, in the FirstPersonController class in the CameraRotation method, I removed the sqrMagnitude check on _input.look. That check arbitrarily caps how fast the mouse can turn the camera without any real performance benefit, so dropping it lets the cursor movement feel much more natural and responsive.
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There's a weird issue, I've only tried the First-Person mode so far, but when you are using a mouse to look around, if you move your mouse slowly, the camera doesn't turn at all and it's really jarring.
thank you for the feedback. I can’t seem to replicate that issue, if I move the mouse in all directions it does seem to move very slightly. Are there any other details you could provide? Thanks again
I’ve recorded a video demonstrating the issue (I’m using an 800 DPI mouse).
To work around it, I modded the game, in the FirstPersonController class in the CameraRotation method, I removed the sqrMagnitude check on _input.look. That check arbitrarily caps how fast the mouse can turn the camera without any real performance benefit, so dropping it lets the cursor movement feel much more natural and responsive.
thank you for the additional info. I might pay around with some of the script and make it more fluid. Your feedback is really appreciated 🙂